Gods on the barge
On the occasion of launching the course Religious Phenomena in Computational Modelling, we remind a strategy game inspired by cutting-edge research of Tomas Glomb and Adam Mertel. Based on the GEHIR project’s computer modelling of the spread of Egyptian cults, the game challenges players to test how ancient religions could conquer the Mediterranean and to outsmart rival deities such as Isis, Serapis, Anubis or Bastet.